Warhammer 40,000 is a popular science fiction tabletop wargame where you purchase Games Workshop miniatures, construct and paint an army and then battle your friends. Enthusiasts will agree that these models are very expensive to collect, which is why it is sometimes better to design your own game and use what you already have around the house.
Before I worked my first job I used to scrounge Dad's WWII scale plastic models and scatter them on an improvised battlefield of Lego, books, and bed sheets. As I got older the Lego was replaced with resin tank traps; the books were swapped for mini plasticard houses; and the bed sheets were no longer needed as we painted boards and laid them on the floor.
The rules my brother and I developed for our games were always fair and simple. The objective, after all, is to have fun rather than start arguments. Whenever we encountered a dilemma we did not anticipate, and was not clearly defined in our rules, we would roll off against each other with a six-sided dice. Whoever rolls higher wins the dispute and we discuss the issue post-game to modify the core rules.
Recently my father designed a zombie themed boardgame where the 'survivors', playable miniatures that represent the individual players, raid a supermarket to find the VIP and escort him/her to the extraction point. As soon as the survivors locate the VIP zombies will begin to shamble onto the board. Think Shaun of the Dead meets Evil Dead.
To make things interesting the survivors must go shopping. Instead of loading up on groceries our heroes are scanning the aisles for weapons to bash and shoot their way through the hordes of the undead. Groovy.
Our first game lasted for nearly three-and-a-half hours. And it was intense. The team had to stick together to ensure the group's survival. We coerced grandma to play with us on Christmas Eve and we kept her awake and rolling dice for zombie reinforcements until 2am.