[ADVERT]Capcom's favorite devil hunter returns once more to send the forces of darkness on an express elevator back to Hell, in this whole new adaptation of the Devil May Cry series created by UK game developers, Ninja Theory (Heavenly Sword).
As well not to mention our Dante has also undergone some changes of his own.
Ninja Theory had the honors of showcasing their newly adapted DmC demo in the Capcom booth at this year's E3 game event. The title is a reboot of the series retelling a more in depth origins story of Dante than previously told in DMC 3.
The game takes place in Limbo City, a city that has one intent of fulfilling, KILL DANTE!
Limbo City is an alternate world linked to the human world, which is run by demons. Everything humans see in the human world is but a mere illusion, hiding the true terror that's at play from beyond the curtain. In other words humans are just puppets played in a dangerous game to destroy humanity, and it's up to Dante to mess everything up and save the world in the process. Of course he's not alone, the fight also calls upon family and a new ally.
Within the demo you explore two parts. Part one is exploring DmC's combat tutorial, by allowing gamer's to familiarise themselves with Dante's new Angel and Demon abilities. As you may know or if you don't know, Dante is half Angel, half Demon in this adaptation.
Using Dante's Angel and Demon abilities allow you to switch between two new weapons, the Angel weapon, The Osiris and the Demon weapon, The Arbiter.
The Osiris is a scythe like weapon, which gives it reach to attack enemies all around. It also helps extend aerial combos, by allowing gamers to keep hitting enemies further into the air and latching back onto them, allowing you to further increase your aerial combos.
The Arbiter is an axe like weapon made for close encounters but has little reach, however delivers very critical damage. Due to The Arbiters heaviness, the weapon does slow movement giving fast enemies the upper hand in damaging you.
The grading system for combos also appears for each successful combo, displaying a rank from S – D.
Your new weapons don't just act as killing tools, but help you to progress through the levels. For example, Osiris is also used to interact with the environment allowing you to progress through obstacles included within the levels.
Red Orbs make their usual appearance, suggesting that DmC will follow a similar upgrade system as the previous titles.
The Devil Trigger also returns, transforming you into an angel/demon being, that resembles the physical appearance of the previous Dante from the other Devil May Cry series. It also gives players a guess, that maybe this is the title that shows the transformation Dante endures, before harnessing his true powers, which will maybe turn him into the white haired Devil Hunter?
The boss battle proves challenging as the environment is much more interacting, which has game'rs constantly maneuver around their surroundings to attack their foe, not to mention Poison has three extremely long bars of health and Dante's attacks don't help as they only take off minimum damage, which has the gamer resorting to the Devil Trigger to do some serious anarchy.
From what was displayed on the E3 demo, DmC really is an exciting title to look out for, as the combat is amazing, as well as the voice acting and visual experience, is exceptional, which uplifts what sounds like a great DmC journey.