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Batman: Arkham Origins Cold, Cold Heart (DLC) - Game Review

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Published April 25th 2014
One of the first downloadable content packs for Batman: Arkham Origins entitled Cold, Cold Heart is now available. Set days after that hectic Christmas evening, Bruce Wayne hosts a 'Humanitarian of the Year' ceremony at his manor. During the speeches a new threat crashes the party and so begins an additional 3-4 hours of brilliant gameplay. If you haven't already guessed: the villain of the piece is Victor Fries AKA Mister Freeze.

Cold, Cold Heart is a standalone story that is separate from the main campaign. This means you don't need to be at a certain level to access this content. Also, most gadgets are made instantly available so if you haven't progressed very far in Arkham Origins you can muck around with the full kit, minus the glue grenade, here.

Level design is clever. You will revisit some major set pieces, which is surprisingly not a bad thing. You will familiarise yourself with the layout of GothCorp, an industrial laboratory, and plan the best methods of silently taking down thugs while appreciating the retro-futuristic architecture.


It turns out Batman has a prototype environmental suit back at the Batcave. Alfred apparently has engineering skills and he delivers an impressive new skin for the Dark Knight. The suit alone makes Cold, Cold Heart fun. What makes the new suit so special? Well, for starters, it's designed to fight against the chilled elements. Underneath the bulky shoulder pads and the mean mask are coils that glow orange. The Bat can now melt sheets of ice with an open palm and smash frosted switches with thermal-charged batarangs.

Mister Freeze's mechanised suit is glorious. Even though the outfit is more cumbersome and less refined than the Arkham City iteration, that cryostasis arm cannon is impressive.
Before you take on Mister Freeze in the final act, though, you experience his dangerous technology via select henchman that flaunt their own freeze rays.

In a melee with a dozen thugs you really need to stop the freeze guys as quickly as possible. Take the fight to the freezers by stunning and beating them. You will also have to play the 'counter' dance by blocking the lesser criminals trying to bleed you. If a freezer manages to fire their ray at you in the midst of a brawl you will become encased in ice that will stop your combo counter, hurt you over time and leave you exposed to a violent crowd.

As far as the narrative in Cold, Cold Heart goes it is average. Fans of Mister Freeze and the other Arkham games will not find anything profound other than what has been described previously. While this DLC is not essential it is entertaining and worth the time if you have exhausted the core game and are keen for more of the same.
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Why? Because it's cool
Cost: $10 (or purchase the season pass for $20 for more content))
Your Comment
This looks very different to Arkham City (the last in the Arkham series I played). Does it hold up tonally to the first two games?
by Nick Cowling (score: 1|34) 1770 days ago
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